Friday, 8 December 2017

Simon Joslin interview

I recently interviewed Simon Joslin for Digitally Downloaded. You can read the interview here.
Simon is the main guy behind the Train Conductor series of games, games that left me with some dear personal memories (of the family type). I met with Simon at last year's PAX and we had a long chat; he definitely is a nice guy. As you can read in the interview, he's been doing interesting things and has plenty of interesting insight to share.

Friday, 25 August 2017

Peter Curry Interview

I recently got to interview Peter Curry, one of the makers of Mini Metro, for Digitally Downloaded. You can read the interview here.
I would like to use this opportunity to mention I consider Mini Metro one of the more brilliant game designs ever (and also one of my favourite game ever, but that is not the point). True, it is an exercise in minimalism; but there is more to it. I used to program simulations for complicated computer networks and factory floors myself; however, the thought of turning those into a game never occurred to me. I guess that is the difference between genius and average.

Friday, 30 June 2017

Jennifer Scheurle Interview

I recently got to interview Jennifer Scheurle for Digitally Downloaded. You can read the interview here.
Jennifer is a video game designer and educator. Originally from Germany, now living and working in Melbourne, she is very active on Twitter as @Gaohmee. I met her and chatted with her at PAX, and when Digitally Downloaded asked for developer interviews, she was my first choice.
To give credit where credit is due, the interview questions were written by Matt Sainsbury (Digitally Downloaded’s editor); I was merely the messenger boy. That said, most of the credit should to Jennifer for her wonderful answers.